Doom 4 Vanilla Released

Capture of DOOM 4 VANILLA - RELEASE TRAILER, published on 19/08/31

It’s a gameplay mod inspired by Doom 2016, made to be compatible with any source-port (or without any of them).

100% vanilla compatible and full of dehacked tricks! All under the limitations of the original Doom2.exe.


  • New demon abilities:
    Mancubi with flamethrowers, Revenants using jetpacks, charging Pinkies, insta-moving Summoners… all the good stuff!
  • Tough weaponry:
    As the 2x faster Chaingun, the Super Chainsaw that can kill almost any demon, a “glory-killing” sequence of punches and weapons with faster animations. Visually, it’s a mix of the original sprites by Neccronixis with some details from Franco Tieppo’s version.
  • A refined set of enemy sprites:
    At least a better job compared to my initial attempts from 2016, some of them reworked from scratch.
  • The Doom4mator:
    An extensive change of textures\flats to set any map on a Doom 2016 mood, including foundries on the surface of Mars or Hellish canyons filled with toxic waste.
  • Powered by DMXOPL:
    The amazing soundbank made by Csonicgo. Listen to a new selection of tracks (a few of them from Doom 2016) with improved OPL instruments. Perfect for some heavy djent riffs!
  • Unusual vanilla effects:
    • Brightmaps for sprites and textures
    • Blood splats on floors
    • A custom palette with vivid tones
    • New COLORMAP tint effects
    • Centered weapons when fired
    • Monsters with multiple abilities

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