Unreal Redux Trailer

18/01/06 Party Boy 0

Unreal dedication. Unreal Redux is the project of Krull0r, the Global Moderator at Old Unreal, that seeks to redo the single player campaign of Unreal including features of the unofficial 227j patch created […]

Chocolate Doom 3.0 Released

18/01/06 Party Boy 0

Doom the way the developers intented it. Chocolate Doom 3.0 is an important new revision. The main change is that the code base has been ported to SDL 2.0.

GZDoom 3.2.5 Released

18/01/06 Party Boy 0

Knee-Deep in the Bug. Exploits are becoming fashionable in GZDoom, this version fixes a buffer overflow problem in the ACS Virtual Machine. You are urged to update again for the security of […]

Zandronum 3.0 Released

18/01/06 Party Boy 0

Man will arrive Mars before this port is integrated to GZDoom. After two long years comes the new version of this port focused on multiplayer based on ZDoom 2.8.1 and GZDoom 1.8.6.

GZDoom 3.2.4 Released

18/01/06 Party Boy 0

Disable those filters. This is an important version of GZDoom, it fixes a dangerous bug that apparently exists since version 3.0.0. It is recommended that everyone update as soon as possible because […]

Arcane Dimensions 1.70 Released

18/01/06 Party Boy 0

You will never map like these people. Arcane Dimensions is a large-scale, high-quality single-player campaign. With many levels (some of them labeled as “test maps”), a whole new range of monsters and […]

QuakeSpasm 0.93.0 Released

18/01/06 Party Boy 0

Because we need less limits. This new version, besides fixing several bugs, increases several limits of the engine to be able to execute the giant maps of Arcane Dimensions 1.7.