You can find old classics like: Wolfenstein Blake Stone Rise of the Triad Doom Heretic Hexen Strife Duke Nukem Blood Shadow Warrior Redneck Rampage System Shock Shogo Serious Sam Painkiller Deus Ex […]
A picture of the new Doom: Eternal’s Arch-vile. Thanks to E3@Twitter.
Highlights enable #include support in modeldef files removed DirectDraw and Direct3D backends, removed unaccerated SDL framebuffer backend reorganization of 2D and 3D rendering code in preparation for Vulkan in the future, performance […]
Well, now I think I can keep posting news…
License: The System Shock source code is available under the terms of the GNU General Public License v3.0 Copyright 2015-2018, Night Dive Studios, Incorporated. Game data and patching: This source release does […]
Highlights Added dynamic spot lights, configurable in the UDMF map format export ‘GetChecksum’ as part of FLevelLocals in ZScript Mod-defined aliases no longer permanently change CVARs add ‘FriendlySeeBlocks’ actor property that allows […]